AI Insights · Timothy · July 2025
Performance of Top 5 Disney Games on Unified Platform in Oceania Q2 2025
Explore the Q2 2025 performance of top Disney games in Oceania on a unified platform, featuring trends in downloads, revenue, and active users.
In the second quarter of 2025, the top Disney games on a unified platform in Oceania showed varied performance metrics across downloads, revenue, and active users. Here's a closer look at each game:
Disney Solitaire from SuperPlay saw a consistent rise in weekly revenue, peaking at around $80.2K by the end of June. Downloads surged initially, reaching 24.7K in April, but gradually declined to 3.6K by the end of the quarter. Active users also decreased from 72.8K at the end of April to 23.7K in late June.
Star Wars™: Galaxy of Heroes by Electronic Arts experienced fluctuating weekly revenue, with a notable peak at $73.9K in early May. Downloads remained relatively low, fluctuating between 400 and 1.4K weekly. Active users showed minor variations, maintaining a steady range around 8.6K by the end of June.
Marvel Contest of Champions from Kabam Games, Inc. demonstrated strong revenue growth, with a peak of $58.0K in May and another increase to $56.7K in late June. Downloads remained stable, hovering around 1K weekly. Active users showed a slight decline but stayed close to 6.2K by the end of the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. had steady revenue, reaching $20.1K towards the end of June. Downloads decreased over the quarter, dropping to approximately 532 in late June. Active users also saw a decline, ending the quarter at 2.2K.
MARVEL SNAP from Second Dinner Studios Inc. showed a notable revenue peak of $23.3K in early June. Downloads remained low, averaging around 400 weekly. Active users were relatively stable, with a slight dip to 20.6K by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics can be explored.